Tuesday, March 15, 2011

Bioware Employee reviewing dragon age 2 LOL

EA Bioware’s Dragon Age 2 has been met with a rocky reception from fans over numerous issues since its release. In an effort to control the damages wrought by the outcries of gamers, EA Bioware has implemented a few unsavory methods in order to get back into the spotlight. The newest one? Having an employee give it a good rating on Metacritc.
Reddit user GatoFiasco was browsing the user reviews for Dragon Age 2 until something strange caught his eye: the top user review by ‘Avanost’ was closer to an ad than a review. Here’s a quote from the review, already taken down:
“The immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you’ll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining.”
Adding to the suspicion, Avanost has only reviewed one game: Dragon Age II. The GatoFiasco continued down the google hole, and eventually found that the reviewer works for EA Bioware as an engineer.
The internet caught wind, and so to save some sort of face, the company has removed the review. But this is the internet, my friends, where nothing is permanently deleted. Users have saved the web pages before they were taken down, and now various images of screencapped failure are circling the web.
You could have at least given it a eight or something, EA Bioware. Or maybe next time not tell everyone that if they have a negative points against the game, that it’s merely an overreaction of personal preference.

Thursday, March 10, 2011

crazy ass jap robot with rockets?



Six months of effort and planning went into making the rig, which is seemingly designed just for messing around in and having fun.

What would you do if you had an exoskeleton of your very own? Fight crime perhaps, or maybe wrestle alien horrors? You probably wouldn't use it to play baseball with a spring onion, or steal sodas from your friends, but then again, you're also probably not a member of the Skeletonics team.

The three-man team took six months to build the rig, from the first concept to the finished product. The goal was to extend the range of human gestures without adding motors, and using a combination of ingenuity, planning and a lot of aluminum, they achieved it with aplomb.

The first half of the video shows the design process, from the planning stages through to the rig's manufacture. The second half, however, shows what the team did with the rig after it was done, including the aforementioned vegetable sports, as well as firing off its hidden, arm-mouted rockets in a parking lot.

As the rig is unpowered, and thus doesn't make the wearer any stronger, it probably won't kick start the creation of Gundams or anything that that. It's still a very impressive piece of engineering, however, and I'd be lying if I said that I didn't want to take it out for a spin. I mean come on, it has rockets.

Saturday, March 5, 2011

Hey Im back! more random stuff like Gabe Newells steam password

Gabe Newell has given out his Steam account information and double dog dares you to log-in to his account.

Gabe Newell's Steam account information has been leaked to the entire world. Not by a hacker, but by Newell himself in an attempt to prove how safe Steam's new security system is.

Valve recently unveiled Steam Guard, a new layer of protection that allows Steam users to tie their account to a single PC, preventing account theft even with the knowledge of log-in information. Steam Guard also notifies users if someone tries to log-in to their account from a foreign computer.

At the CeBIT conference in Hanover Germany, Newell demonstrated the power of Steam Guard by revealing his Steam log-in email and password to the crowd (and now the internet). "You can try to log-in and steal my account if you can," he said. "But you can't."

Newell's Steam log-in email is "GabeN@valvesoftware.com," and his password is "MoolyFTW." Give it a shot! Perhaps the elusive Half-Life 2: Episode 3 is inside.

http://www.escapistmagazine.com/news/view/108247-Gabe-Newell-Gives-Away-Personal-Steam-Password

Thursday, October 14, 2010

hey guys

Ive got alot of Real life issues at the moment so my posting is going to become a little slower for the next few weeks

Tuesday, October 12, 2010

NELL: the Computer that Learns from the Internet

A computer at Carnegie Mellon called NELL thinks that "persistent cookies" are a baked good and that the First Amendment is a musical instrument.

NELL stands for Never Ending Language Learner and it has been reading the internet for the last few months. Since it was switched on, NELL has learned 440,000 iotas of information with an accuracy of about 74 percent. Not bad for a computer, that's better than my GPA in college. NELL deduces whether things are true if the knowledge comes from a trusted source, or if it's corroborated by several lesser sources. Such information is then raised to the level of "beliefs" and put into NELL's permanent database. Unfortunately, some of the things it has learned are hilariously wrong and there is no programming to "unlearn" its beliefs.

For example, NELL knows that cookies are a baked good but then it assumes that persistent cookies are delicious and tasty as well. Klingon is not an ethnic group, despite several sources on the internet claiming that it is.

NELL knows that Risk is a boardgame but it incorrectly believes that security risk is also a boardgame. Maybe it's on to something, I might want to play a game called Security Risk where your armies are malware programs killing viruses... Maybe not.

Hilariously, NELL doesn't do well with the Bill of Rights. It thinks that the First Amendment is a musical instrument, that the Second Amendment is a hobby, and it refused to divulge any information about the Fifth Amendment at all.

The scientists behind NELL expect the learning curve to be quite steep when it comes to gleaning information from the internet. It's also learning quite a bit about the English language from these disparate sources and the mistakes it makes are understandable. "One might expect a nonnative reader of English to make similar mistakes," one researcher said.

Despite the funny misconceptions that NELL has, it's clear that our robot overlords are using the internet against to further it's A.I. development. Recommendation: Wipe the Internet clean before NELL learns everything there is to know.

Starting now----

http://www.escapistmagazine.com/news/view/104299-Meet-NELL-the-Computer-that-Learns-from-the-Internet

Monday, October 11, 2010

Playdead Using Human Skull To Test Audio For Limbo Follow Up

The developers at Playdead, the team behind the hauntingly brilliant Xbox Live Arcade hit Limbo really wanted to get their hands on a human skull, and after the surprisingly lengthy reviews process required to secure a human skull in Denmark, the devs finally got one. Why a skull, you ask? To test sound for their new game, of course.

Playdead CEO and co-founder Dino Patti told me this weekend during IndieCade 2010 that not only are the devs hard at work on a follow up to their downloadable masterpiece, which Patti suggested will most assuredly appeal to Limbo fans, but they are doing some rather elaborate experiments with sound for it as well.



Read more: http://g4tv.com/thefeed/blog/post/708002/Playdead-Using-Human-Skull-To-Test-Audio-For-Limbo--Follow-Up.html#readmore#ixzz124NrvlQG

Sunday, October 10, 2010

been busy!

sorry i havnt been home for the past few days ! but heres something random